Good news! rEmotion 2 is now shipped with the Linux library that can be used to interact with the module from your Raspberry Pi or any other Linux device! The update is available in the repository: Look at the example…
Tag: emotions
rEmotion 2 – For Everybody
I started the second iteration of my robotic module rEmotion. This time it will be more public and accessible. I’m making it for everybody: More updates and instructions soon! Error happened.
rEmotion – a Module with Visual Input and Output
After several months of experiments, I’ve decided to shape a new project called rEmotion. rEmotion is a hardware module with a robotic application in mind. The module represents a head with a display and a camera, allowing a robot to…
EmotionCore – 1.0.0
First release! This library aims to implement an emotion model that could be used by other applications implementing behavior modifications (emotions) based on changing input data. The Core has sets of parameters, states, and descriptors: Parameters define the state of the core. Each state has a unique…
Emotional Core: temp impacts + refactoring
Just finished a huge update for the Core. The new feature is “temporary impacts”. It simulates a situation, that you can get watching a screamer (Caution! ). Something scarry is happening, you are getting a lot of adrenaline and cortisol, after 5…
Emotional Core: in details
Now after some polishing of the basic emotional core I can tell about how it works and about it’s structure. Emotional core consists of three main parts (see the picture bellow): Or more detailed: When you write the data, the…
The Emotional Core Test (attention: pretty boring!)
Testing the new Emotional Core for the R.Giskard project Error happened.
Emotional Core Sketch
Well, the third milestone is in progress. It’s time for the most interesting part of the project – emotions and reflexes. Now, let’s talk about emotions, but in short. In my view and my understanding of what should be going on…